®, the Rule Engine for the Java TM Platform
Jess Design Patterns Page
According to the classical Gang of Four (GoF) book ISBN 0201633612, a design pattern is description of communicating objects and classes that are customized to solve a general design problem in a particular context.
Such patterns do repeat themselves in Jess applications, it makes sense that Jess developers would want to catalog them and re-use the experience of other developers in writing better Jess applications. A study of rule-based expert systems literature shows that most rule-based expert systems fall into one of the following ten areas:
| interpretation | prediction | diagnosis | design | planning |
| monitoring | debugging | repair | instruction | control |
We have a winner for our first Jess Design Pattern! Alan Moore has gotten the ball rolling, so when Ernest gets us some Jess T-shirts, we'll have one for him. Thanks Alan! - JM
If you want to contribute a Jess Design Pattern, just use this XML-based NewDesignPatternTemplate .
Pattern Links
- JessRunUntilHalt
- ActingFacts
- IvyOnTrees
- FanOutZoomIn
- FactsAsSlotValues
- PropertySet
- WrapperFacts
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Last Edited: 02 November 2008
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